To Infinity and Beyond. One of the inspiring books that talk about the founding of Pixar
and how multidisciplinarians harnessed their creative will.
Has anyone else ever felt this career identity crisis? I look at our roster of faculty members and it just makes me smile. Daniel Enriquez is a mechanical engineer who teaches 3D. DK Crame also teaches 3D but he is a graduate of Fine Arts. Luna Pagarigan grew up a painter but went into electronic engineering in college; she's now teaching Game Development. Agnes de Vera was a voice major at the UST Conservatory of Music; she's teaching 2D animation. Elvert dela Cruz Bañares was a broadcasting major; he's now teaching all sorts of visual disciplines from photography to video production.
The bottom line is: Regardless of where we came from, we are all multimedia communicators. The processes may be different but the goal is the same. We must be able to communicate our messages effectively through our medium of choice.
Reading Dr. Edwin Earl Catmull's history inspired me yesterday. For those of you who don't know yet, he is currently the president of Pixar
- BS Physics, University of Utah (1969)
- BS Computer Science, University of Utah (1969)
- PhD Computer Science, University of Utah (1974)
- New York Institute of Technology Scholar (1974-79)
A screenshot I took of Dr. Catmull from the "Ed Catmull Receives First Pausch Prize" video
found at the Carnegie Mellon University (my dream uni) YouTube site
Enough to make your nose bleed, eh? Thing is, Dr. Catmull had always loved animation. As a child, he had been inspired by Disney's Peter Pan
Dr. Catmull's contributions? Let's just say, multimedia artists should thank him for pioneering z-buffering, texture mapping, bicubic patches, anti-aliasing (and refinement of subdivision surfaces), digital image compositing technology...the list is endless.
Awards? He has lots of them:
- Academy Scientific and Technical Award by the Academy of Motion Picture Arts and Sciences for the development of the PhotoRealistic RenderMan
- Academy Scientific and Technical Award for his works (inventions, actually) with Digital Image Compositing
- Oscar for Pixar's RenderMan
- Gordon E. Sawyer Award at the 81st Academy Awards
- Coons Award (this is the highest award to be given in the field of CG)
- Ub Iwerks Award
Let me just share with you the very first video I saw of him. Found it at the Agile Game Development blog. The Economist's U.S. Technology Correspondent Martin Giles asked, "What makes a creative company? Will Pixar reveal its secrets?"
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I should've taken up culinary... then pursue 3d. :D
ReplyDeleteLaygo? That you?
ReplyDeleteOh, you'd be surprised how much a chosen degree can actually help in your endeavors in a seemingly unrelated field.
hmm. Associate in Health Science Education (AHSE) in preparation to nursing and then.... Multimedia Arts. haha.
ReplyDeletethough i've a lot to be thankful for in Nursing. i've learned valuable social skills.
Here's something astig, too:
ReplyDeletehttp://www.design.cmu.edu/show_program.php?s=2&t=5
There may be no PHD for the Arts, but there's PHD for Design. (I wish I had gotten my undergrad there...look, under the School of Fine Arts, there is Communication Design. That's waaaaay evolved from Visual Communication. Why didn't these interesting courses appear when I was in college?????
Oh and get this...Their HCI starts off under the School of Social Sciences for undergrad and becomes under the School of Computer Science for the graduate programs. Now I can actually say that all my skills/degrees are very much related!
Um...ok, I'm frothing at the mouth again. Sorry.
he won the Puasch award!
ReplyDeleteremember the phrase i quoted in my grad speech and the one i gave you when you wrote something about me in the Bump magazine? that was from him - Randy Pausch! Pausch is the pioneer of the course I wanted to take sa Carnegie Mellon, Master in Entertainment Technology...and the first award in honor of Pausch is Catmull...aliw! (amused)
unfinished business
ReplyDelete...[my unfinished] childhood that I still continue to pursue.
It was fun while it lasted; the laughs, the playtimes, the fun, the practically-everything-else-about-it, and more fun.
Like everything else that needs a foundation, it was the foothold to my escape, my escape being my "dream". The short and sweet
of it is, I cherish my well spent hours and minutes as I enjoyed doing what I did during...
Regina Supapo
ABMA85
Unexpectedly
ReplyDeleteablaze of inspiration
a jewel, it is...
Haiku
Januarius Laygo
abma85
http://i9.photobucket.com/albums/a71/urumi_k/entry1.jpg
ReplyDeleteps. the visual version (writing on artwork)
Regina Supapo
ABMA85
My entry:
ReplyDeletehttp://jhalissa26.multiply.com/photos/album/97
Janine Sanchez
ABMA91
My entry:
ReplyDeletehttp://jhalissa26.multiply.com/photos/album/97
Janine Sanchez
ABMA91
hi..
ReplyDeletejust want to ask..would a computer science student be a computer animator,too?
It can be possible. My undergrad is Social Science but I ended up becoming an interactive designer. Hehe.
ReplyDelete